FF7 Remake Project – Pass or Fail?
Following all the hype that has been rising over a short footage that became available to all FF7 fans regarding the story, changes, gameplay of the remake version for PS4, I was also inclined to jot some things down about this FF7 Remake. It’s really a series of whimsical dart tossing sessions when you are expecting something great (especially the remake of a legendary title such as this), but are limited to small teasers and trailers. Makes you wonder about the fairness of it all.
First off, during my sun bathing in front of the numerous Youtube videos, I summarized all fears of the common fan folk when it comes to FF7 Remake. Among them are the possible cuts (Don Corneo scenes for example and some games in the Golden Saucer), voice actors and even the scenario itself. From the trailers and teasers, I think that they will stay true for the most part, but in the opening Barret seems somehow “thinned” and Cloud looking, well, too much androgenic (maybe we will call him Claudia, I’m certain that I will). Compared to Cloud, all other characters look like the pinnacle of manliness, though the trailers show a scarce gallery. I’m not sure why the creators push this thing with Cloud, but he looked a whole lot tougher in the original game than here.
FF7 Remake music, sound and gameplay impressions….
I know that the PS1 version had crude and “blocky” graphics, making all characters moving and looking like a bunch of blocks joined together creating an inchoate form, but the overall proportions you can guess from them – Barret is tough, rowdy and huge, while, let’s say, Yuffie is depicted as a young, energetic teen. All others should be left true as much as possible to the original proportions and designs, but there is a ton of debate over Tifa’s “breathing” proportions, for example. Except doing a bit of intricate face lifting in FF7 Remake, I don’t think that the development team should change the designs drastically. Just feed the dogs and nothing more.
Music on the other hand in the original FF7, was and will be epic – there is no need to tamper with this segment in the Remake, especially with the opening tune and the battle theme. Maybe the creators will try to push some innovations into their “newborn” FF7, but there is no need to add new tunes and sounds, all of the old ones fit perfectly into the entire thing. However, voice-over…. this can prove to be either a huge minus or a considerable plus – there are fears that most of the characters will sound unnaturally, ruining the experience. For me, this is the only possible lethal trap for the development team and in 2016, the presence of excellent voice actors is a “must” for this kind of large-caliber, legendary, AAA title that everyone is literally scratching the tables waiting. There’s a trailer showing a guy even crying! Wow!
Gameplay in FF7… this is a tough one. It will be real time, something like “Kingdom of Hearts”, but with few add-ons. There are few menus positioned at the sides, with the MP bar present indicating that there will be some kind of spell casting, but how will it be implemented is still obscure, at least to me. The lock-on system will be also introduced in FF7 apparently, giving the fights an even more dynamic nature. Is this a jump into a better solution or a plummeting into a spike pit like in the “Pitfall!” franchise remains to be seen. For me, this is absolutely unneeded because the battles in PS1 version are epic enough, with great visual effects and dramatic camera positions. FF7 Remake should improve the graphics, sound and if they are really after it, include some minor mechanic innovations, but nothing more. On the other hand, this “dramatization” of battles in FF7 Remake can bring a steel-boot adrenaline hit, but can also potentially turn the entire game into an arcade game, pushing the story into second place. Maybe I’m ranting too much, but there is still a possibility of that thundering in.
FF7 Remake passed?
However, don’t pour boiling water, do not paint war paint on your bodies and lift axes. The creators have the potential to make this game even greater and the burden of the earned glory by the original FF7 is hard indeed to bear, let alone surpass. I have a degree of faith in their work, despite the notion of real time battles making a few chills on my spine whenever I see the videos. Let’s hope that they will not mess up and that they will create a “double legend” of gaming.
This is the most complete trailer on the entire FF7 Remake: